﻿using Game;
namespace Mekiasm.Plants
{
    public class ArrowrootSeed : SimpleSeedItem
    {
        public static int Index;
        public ArrowrootSeed() : base("竹芋幼苗", "arrowroot")
        {
            
        }
        public override void Initilize()
        {
            MatureValue = Arrowroot.Index;
        }

    }
}
